The funny thing about Basiliks, is that you really never want to be able to see them in the eye.

Now, mind you, this is a skeleton: This page will truly have meet when the corpse is brought back for another parade. Much that is here now will be set aside elsewhere later, but in any case this will be a path for those that walk into it. If you're looking for something here, but can't find it, try clearing your cache or hard refreshing the page.

A mascot in the form of a set of cyan triangles with a red diamond eye is holding a yellow and magenta jackhammer while wearing a magenta hardhat.

And remember, everything is a game, in some sense. Don't take anything personally here. We're playing.

Until then, feel free retrace some steps with only a gentle nudge, alright? This will be pushed down into deeper errata later. And the intended door will lead you to things more relevant to the here and now.

Here's a webring, once I am hooked in:

<==Zampanio Webring!==>

Here's how to relive the past, in its numerous deceptions:

To learn more about the labyrinth of ZampanioSim, I suppose you ought to look here or perhaps there instead...I really this one like, by the way. A grisly vignette, which does not properly get its shine in the greater community around ZampanioSim. Sure, there are implications of it throughout ZampanioSim, one of the best known recollections and reinterpretations, but people forget...its a remembrance, a reinterpretation, and something with a message...for those who follow after it, especially those writing anew...where's your grit? Your gristle. Don't you remember how Zampanio really was to play? Ahehehe. Of course you don't. Half the fun of revival, necromancy, is warping the image...but. Let's not forget that blades have edge for a reason, everyone.
They were always there for the strife, the conflict, the violence in the story, I think. The thrashing. The gnashing. The baying for blood. The audience needs it. Where is the hurt, emotional, physical, otherwise?
Stories of growth are good...but, remember, as you wander and plant seeds. A diet of just sugar will rot your teeth!
I hope this message will be dated, not first by rot, but by redundancy.

For guidance on how to poke around the places which rely upon knowledge of web design, just a smidge...consider here.


Here are some poems: They have yet to be properly formatted.

Parker Is An Egg Incubated Under Earth <On the Found of Zampanio's ZampanioSim's Parker>

beLow caVerns' beaTing heart A boDy
lies Trembling Beneath The judgeMent of Lead
the Soft care Of emPathy Found shoDdy
sevEral Whispers Better Left unSaid
trapped In forReign space And cruel Flesh it Lay
sufFering of disTance and Forlorn Loss
the Siren Song of A true Light of Day
may Still be Seen if Its heart May yet Cross
past The linGering Threat of Sight's foul Blade
when Hiding From all Warmth is Seen as Art
it Must be Seen that Rot is Shed in Trade
so New growth Can take Seed and Know the Heart
perHaps now With genTle false Light blooMing
she Could hear The peace Of true Rest yet Ring

Nothing Good Happens To Ontonauts <On the Rememberist's Of Quests' Folly>

countLess fools Think the Unknown Shall bring Them
maNy things From fame To wisDom aBound
yet Most find Foul horRors in Places which Stem
from A lack Of healThy fear Of the Ground
where They tread With heaVy foot And leave Trace
forLorn inTents bring Their veNom like Snakes
even The pureSt of Heart will Find disGrace
yet It still Pales to The flesh This place Takes
zamPanio Lingers In the Wings with Bait
like A harPoon it Drags you To the Net
barbs And wires Sing so Sweet and You then Wait
whirlPools drag In more And more And you Get
to See yet More drown In your Wake of Gloom.
ponDer if They know Of their Certain Doom.

Here's an aknowledgement: I know I still must get that game together. Iris Entertainment's just taking a break, being a solo game dev's tough work, my dear observers-

And when it is around, it should be able to be reached from here. For now though, its not even hidden. She just don't have it done yet.

Here's nothing: